About Writing

Navigating Fantasy and Sci-Fi: Finding Your Unique Niche

I actually have a hard time knowing how to classify my writing. Oh sure, there’s the big picture ‘fantasy/sci fi’ tag, but I get a little lost in the subgenres.

For example, my concept story “THEM” is my idea for a time traveling romance. Only, it features a nebulous alien invasion versus sorcerers, and the main love interest travels back in time to coach the main character (who was brought forward in time after her original was killed by the aliens) on how to seduce his contemporary counterpart, except she’s a reluctant introvert with social anxiety. All while she’s nannying a 4-year-old prince. Cue gothic overtones.

Maybe I’m just not well read enough, but I haven’t seen any hints of other books that are remotely like that.

Am I my own niche?

Which is one of the reasons why it’s so easy for me to put off that whole “marketing” thing (not to mention, I don’t want to mentally drain myself so I can’t spend time writing every day, ’cause it’s the writing part that I love the most).

I also have a malfunction.

But sometimes I feel lost in the noise. There are a lot of danged writers these days, and sometimes I think it’s harder to convince people to read something for free than it is to get them to buy it. Like, da hek ppl?

Am I going to find more readers by demanding money? Is that what you want out of me?

Anyway

My husband thinks I’m better at writing sci fi than fantasy. It is true that I was exposed to fantasy first, and there is a possibility that I might have stuck with it out of habit, despite the fact that I don’t actually like “sword and sorcery” type stuff all that much; hence why my Order of the Magi all use the internet and conduct their business with electronic tablets. I also prefer to explore human nature, instead of ‘world building’ or any of the typical fantasy tropes, but I also don’t like Star Trek type stories, or “technology is the magic” sorts of things either. I guess that I’ve got a nerdy enough bent to me that I like a solid foundation in reality. I’ve probably just illustrated that I’m actually a very picky reader.

So … the sequel to The Black Magus will very likely have a more sci fi atmosphere instead of fantasy. Heck, I established that magic is mostly just learning how to muck around with reality’s programming code anyway.

The hilarious part is, I have zero intuitive understanding of today’s trendy technology. Smart devices and I don’t get along. At all.

About Writing

In the Zone

I wrote about 10,000 words of additional content for The Scion Suit in a week, which is *fast* for me. And, since the original was only 15,000 words, means that the VN is going to be *substantially* bigger (I’ve only added one alternate ending so far).

I definitely should have kept exercising over the winter, instead of letting myself get bogged down. But now I know just how important it is to my health (my blood clot resolved a few days ago, in case you were wondering).

Rules of living:
1. Stay hydrated
2. Keep moving
3. Magnesium

Anyway

I decided to write in my normal 3rd-person narration style since that’s what I’m most comfortable with, to be converted into a script later. And, in lieu of numbering each section, I titled them instead.

Highlights include:

Learning to Cuss
Kinky
My Girlfriend is an Alien
Actions Have Consequences
That Didn’t Go Well
Have I Gone Mad?

I’m probably going to eventually publish this stuff as a choose-your-own-adventure novel, since it includes events from Lambert’s perspective that aren’t going to be part of the VN … I got a little caught up in the story, lol.

I’m more than likely not going to be able to keep up that pace (I promised my kids a banana cream pie today), but dang it sure is nice to know that I’ve got it in me. But who knows, maybe I’ll be able to get this out faster than I originally thought.

The Scion Suit

The Scion Suit Character Notes

Carol

  • Age: 31
  • Rank: special officer
  • Time served: *2 years cleaning the Suit*
  • Appearance: 5’4″, brown hair – just above shoulders, wears neutral t-shirts and tank tops
  • Personality: “Obedient and unambitious”, but has a petty vindictive side. Struggles with anxiety. Starts off bland, because [SPOILER].
  • Drink of choice: Moscato (sparkling white wine)
  • Other notes: Lambert mockingly calls her “commander”. The Suit recognizes her as the primary user.

Lambert

  • Age: 40
  • Rank: Captain
  • Time served: 6 years
  • Appearance: 6’0″, bulky, dark brown hair, wears dark colors when not in uniform.
  • Personality: Irritable. Has no life outside of the military. Secretive about himself.
  • Drink of choice: Whisky
  • Other notes: Was a psychiatrist before joining the military.

Hartmann

  • Age: 35
  • Rank: Master Sergeant
  • Time served: 18 years
  • Appearance: 5’11”, angular, sandy blonde hair
  • Personality: Joined the military for the action, loves being recognized for his accomplishments.
  • Drink of choice: hard liquor for getting drunk/showing off
  • Other notes: Brain damaged by the Suit

Holmes

  • Age: 21
  • Rank: Corporal
  • Time served: 3 years
  • Appearance: 5’10”, lanky
  • Personality: Young, likes to tease, but takes his job seriously and follows his orders very well.
  • Drink of choice: Anything lawl
  • Other notes: Has a girlfriend, planning on getting married after his service is up.

About Writing

Hatoful Boyfriend

One of my most favoritest video games of all time is Hatoful Boyfriend, which is a categorized as a ‘dating simulator.’

Plot twist: You play as a human girl in a post-apocalyptic world that is dominated by hyper-intelligent birds. The puns are egregious.

And it gets weirder from there.

I know, I’m a strange person for loving the heck out of this game.

Which reminds me that I wanted to make a “Hatoful Boyfriend” shirt for myself…

Anyway, this game is what got me thinking that it would be a lot of fun to write a visual novel, especially because decent portions of it are spent reading events as they happen, rather than any per se ‘playing.’

I’m getting pretty excited over the idea of turning The Scion Suit into an interactive visual novel. I’m not planning on doing any art, at the moment, but exploring all of the ‘what ifs’ is … AWESOME.

And honestly, it’s a relief to be back in the realm of fantasy/sci fi writing. I missed it.

I also need to give Hatoful Boyfriend another play through, lol.

About Writing

The Power of Telling in Writing: Beyond ‘Show, Don’t Tell’

The rule, “Show, don’t tell,” originated with the theater. Instead of having a narrator standing on the side of the stage loudly announcing that Aunt Martha is a mean #$%&, it’s far better to portray her with aggressive body language and a sour face.

However, somewhere along the way, the rule was applied to written fiction as well. Fact is, it’s pretty stupid as a rule for writing.

When your medium is words, you are literally telling everything.

To illustrate my point, I’m going to show you a picture:

Yep. Pretty awesome.

…

The visual part of your brain interprets that the picture is a photograph of a black fluffy cat sleeping on a game controller. There’s something knitted with bright yellow yarn on the bottom left, and the background has child-clutter, bookshelves, and even a fish tank. How ’bout that.

That’s show.

It works with theater, because the audience is watching actors, costumes, and props in front of them. The appropriate parts of their brains are lighting up to make all the correct interpretations of what’s going on.

Reading activates a different part of your brain, and to put it bluntly, not everyone has a good visual imagination to properly construct a scene that’s described to them with words. When I say, “fluffy black cat,” instead of picturing anything like the photograph above, their imagination is going to construct something more like this:

Stick legs

Or maybe their visual imagination is REALLY bad, and this is the best they can manage:

Instead of imagining a vivid scene with a real cat that’s doin’ stuff, they’re going to find themselves bored with the descriptions. It doesn’t matter how detailed you get, or how poetic you wax, it just isn’t going to do it for someone who can’t visualize that well. Chances are, they are far better at hearing the words, than seeing the scene.

Now, I’m going to tell you about that cat:

His name is Nyx, and yes, he was named after the goddess even though he's male. We rescued him and his sister when they were six weeks old, both very undersized and malnourished at the time because of untreated intestinal worms. We got them the necessary veterinary care, fed them lots and lots of kitten formula, and generally loved them into being healthy, energetic kitties. Nyx isn't fond of anyone other than me (which my husband considers to be a great betrayal), and he's got one of the whiniest meows that I've ever heard, but he likes to snuggle up with me and suck on my blanket when I'm lounging on the couch after the children have all gone to bed. He's the one I consider to be my animal familiar.

Now it doesn’t matter if your visual imagination can’t construct a vividly detailed picture, because you can piece together the information that I told you about his history and personality to construct an idea of what sort of cat he is. You get a lot more abstract information than the photograph gave you, and the irrelevant stuff is completely filtered out (I know, you were just dying to learn about that yellow yarn).

Here’s what I’ve discovered: People who have powerful visual imaginations are going to ‘see’ a scene or a character even if you don’t describe very many physical details. It does a pretty good job even without the purple prose.

But those who are better at hearing are often left in the dark, so to speak. Writers don’t play with things like alliteration or rhymes in fiction anymore, as they are far too busy trying to “show” everything to someone who may or may not be able to appreciate it. They don’t pay attention to the way the story sounds.

Because your audience is reading a book and NOT watching a movie, pay attention to the way the syllables and consonants flow. Read your story out loud to give yourself a chance to hear it.

Go ahead and tell your audience that Aunt Martha is a mean #$%&. Have that be the first sentence of the story, and spend the next few paragraphs telling everyone why. Imagine Morgan Freeman is narrating, or Vincent Price. Don’t be afraid to have a strong voice as an author.

Seriously.

Give it a try.

See what happens.

About Writing

Sequels

I’ve never written a sequel before.

Which is kind of … weird.

My writing history is pretty standard: started writing Redwall fanfiction as a kid, fell madly in love with the craft, and never quit. I had finished a couple of novels by the time I graduated from high school, etc, etc, et cetera. Maybe I’m supposed to care more about my “credentials,” but, meh. When I look back, all I see is inexperience and immaturity, and they ain’t nothing to brag about.

The other day when I started writing the sequel to The Black Magus, it struck me that in all this time, I’ve never written a book #2 before. You’d think that in over 20 years I would have at least experimented with it, but apparently not.

And sequels require a whole slew of new things to be mindful of.

For starters, I don’t want the second book to be completely incomprehensible to anyone who hasn’t read the first, which means that I need to artfully provide relevant exposition without devolving into “Previously on____” style recaps. This is going to require a fair bit of thought.

I also think that I ought to read The Black Magus and take lots of notes, to ensure better consistency between the books despite the real time that has passed between them. I’ve read too many sequels that ruin the gems introduced in the first book, so I want to do my best to prevent that from happening. Not to mention, retcon-ing is straight up awful.

I make the exception for “Rumors of my demise…” In the future, I think that I’m going to kill off a character just so I can bring them back in the sequel with that line, lawl.

Other things to be mindful of: Character drift, pointless repetition of the same plot elements, mixing new characters with the old, getting someone drunk again …

I’m definitely going to be learning on the go with this one.